Friday, August 31, 2012

A Novel Use of 3D Motion Capture: Creating Conceptual Links between Technology and Representation of Human Gesture in the Visual Arts

Abstract: As an unfolding of time-based events, gesture is intrinsically integrated with the aesthetic experience and function of the human form. In historical and contemporary visual culture, various approaches have been used to communicate the substance of human movement, including use of science and technology. This paper links the understanding of human gesture with technologies influencing its representation. Three-dimensional motion capture permits the accurate recording of movement in 3D computer space and provides a new means of analyzing movement qualities and characteristics. Movement signatures can be related to the human form by virtue of trajectory qualities and experientially and/or culturally dependent interactions.” (Shan, 35)
           
            This article is very relative to what I have looking for in regards to how technology can be used as an art medium.  This group of scientists have transformed movement into a series of 3-Dimentational graphs.  In my option, these graphs are beautiful and thought provoking works of digital art.  They are exploring the way the human body moves and reacts and they are also revealing unusual new forms a body makes when it is in motion.  

Database Used: EBSCOHost: Academic Search Premier
This database offers a place to find similar results using SmartText Searching.  When you click on the SmartText link it automatically collects the related text and starts a new search.  The database also allows you to search cited references, publications, subject terms, and more. However, I was not able to open the more icon.  There are pronunciations of the author’s names along with Document type, Subject terms (vocabulary), and the abstract at a glance.  There is also access to a full text PDF.

Reference:
Shan, Gongbing; Visentin, Peter; Harnett, Tanya. 2010. A Novel Use of 3D Motion            Capture: Creating Conceptual Links between Technology and Representation             of Human Gesture in the Visual Arts. Leonardo. Vol. 43 Issue 1, p35-42.